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Hideous
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« on: March 01, 2009, 05:41:41 AM » |
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mirosurabu
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« Reply #1 on: March 01, 2009, 07:04:38 AM » |
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Very nice. And it has the addictiveness of casual puzzlers.  Didn't finish it, though. I played it for a longer period of time, completed plenty of levels, and when I restarted the game I was at the beginning again.  You should definitively add the save-feature. Also, it took me a while to get used to movement physics. Jumping can be tricky at times, as well as going backwards when there is a pit behind you.
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salade
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« Reply #2 on: March 01, 2009, 07:32:02 AM » |
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this is really fun. great job on the atmosphere, you guy's really knocked it out of the park. the soundtrack especially struck me. it's like pink floyd's take on noir. suits the game perfectly. I know this isn't the feedback forum, but one thing that really irked me is that when you hit a wall you loose all your upward velocity. it should be an easy thing to fix, and would probably make the game less annoying. awesome game, deserves front page. 
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Hideous
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« Reply #3 on: March 01, 2009, 08:32:23 AM » |
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it SHOULD be an easy thing to fix but it isn't, because of the way the platform physics are done.
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Core Xii
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« Reply #4 on: March 01, 2009, 10:25:50 AM » |
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Hideous
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« Reply #5 on: March 01, 2009, 11:01:56 AM » |
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It's pretty obvious that it failed to load a plugin.
(it's not my fault)
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Hideous
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« Reply #6 on: March 01, 2009, 12:51:43 PM » |
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sereneworx
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« Reply #7 on: March 01, 2009, 12:56:45 PM » |
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My first game! Yay! Now I should actually play it all the way through 
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andy wolff
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« Reply #8 on: March 01, 2009, 01:54:43 PM » |
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this is awesome
ending was very slightly disappointing but okay
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kyn
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« Reply #9 on: March 01, 2009, 02:18:43 PM » |
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Is there a fullscreen mode? This is really eye-straining for me :<
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Hideous
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« Reply #10 on: March 01, 2009, 02:21:57 PM » |
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no, no there is not. it's 550x340 which wouldn't work on any monitor i know of.
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Melly
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« Reply #11 on: March 01, 2009, 03:06:39 PM » |
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What about a scaled version?
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Hideous
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« Reply #12 on: March 01, 2009, 03:13:15 PM » |
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Nope, not that I know of.
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mirosurabu
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« Reply #13 on: March 01, 2009, 03:39:33 PM » |
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You should make window resizeable (stretching content). Construct allows that and I prefer that way over fullscreen/windowed mode.
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Hideous
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« Reply #14 on: March 01, 2009, 04:05:07 PM » |
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I tried that but it lagged horribly and stuff. Since the game uses mouse control, you might also accidentally resize.
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Lynx
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« Reply #15 on: March 01, 2009, 06:41:33 PM » |
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Nice moodiness from the opening animations! The game itself is pretty decent but I felt it wasn't as precise as I'd like. I did a fair amount of flailing around, especially after I stopped caring how many crates I'd used.
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Currently developing dot sneak - a minimalist stealth game
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Core Xii
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« Reply #16 on: March 01, 2009, 09:59:07 PM » |
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Great, it worked.
A tad too simple for my taste, but solid execution nonetheless.
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Don Andy
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« Reply #18 on: March 02, 2009, 02:10:22 AM » |
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Oh, sweet, it's out. Good luck in that contest (if it's still for that, I kinda lost track :D )
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Terry
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« Reply #19 on: March 02, 2009, 04:08:39 AM » |
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Just checked this out. It's really well done!  Some of the physics felt a little dodgy in places, but I didn't have any serious problems with it. Congrats on the RPS mention!
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